Tiny Habits
“Tiny Habits” by BJ Fogg. This Book was referred to by the author of Atomic Habits .
The Elements of Behavior
I change best by feeling good.
Fogg’s Behaviour model: Behaviour = Motivation Ability Prompt
Action Line with Ability and Motivation on X and Y axis. Prompt must appear above action line, for a behaviour to happen.
when Motivation, Ability, and a Prompt come together at the same moment, that’s when a behavior will occur. If any of the three elements is missing, the behavior won’t happen.
Formation time of a habit depends on three things(PAC) The person doing the habit The habit itself (the action) The context
Maui Habit. After you wake up and put your feet on the floor in the morning, you say, “It’s going to be a great day.”
After I… I will… I will immediately celebrate to feel Shine.
Motivation—Focus on Matching
Create a Swarm of Behaviors, then Focus Map the results to find a Golden Behavior.
- Impact: the behavior is effective
- Motivation: you want to do the behavior
- Ability: You can do the behavior
Ability—Easy Does It
Ability Chain model: time, money, physical effort, mental effort, and routine
Prompts—The Power of After
Emotions Create Habits
Celebration blitz - Go to the messiest room in your house (or the worst corner of your office), set a timer for three minutes, and tidy up.
Celebrate and tell yourself “You made your life better.”
Hope and fear are vectors that push against each other, and the sum of those two vectors is your overall motivation level.
SuperFridge - best weight-loss solution
Habit Ninja—a person who understands how to change.
Growing Your Habits from Tiny to Transformative
SKILL SET #1—BEHAVIOR CRAFTING
Behavior Crafting skills relate to selecting and adjusting the habits you want in your life.
- Identify a lot of behavior options (chapter 2)
- Match yourself with behaviors that will lead to your aspiration (chapter 2)
- Make the behavior easier to do (chapter 3)
Knowing how many new habits to do at once and when to add more - 3 per month
General guidelines:
- Focus on what interests you.
- Embrace variety.
- Stay flexible.
SKILL SET #2—SELF-INSIGHT
Understanding your preferences, strengths, and aspirations.
Clarify your aspirations or desired outcomes
Understand what motivates you —i.e., know the difference between what you really want and what you think you should do
The skill of knowing which new habits will have meaning to you What is the tiniest habit I could create that would have the most meaning?
SKILL SET #3—PROCESS
The skill of knowing when to push yourself beyond tiny and ramp up the difficulty of the habit
Use emotional flags to help you find your comfort edge. Scale back if needed.
Steps in Behavior Design
Step 1: Clarify the Aspiration Step 2: Explore Behavior Options Step 3: Match with Specific Behaviors Step 4: Start Tiny Step 5: Find a Good Prompt Step 6: Celebrate Successes Step 7: Troubleshoot, Iterate, & Expand
SKILL SET #4—CONTEXT
Context pertains to what surrounds us. The skill of redesigning your environment to make your habits easier to do.
By layering your habit with environment redesign, you will reduce friction and set your habit free to go above the Action Line.
Eg. SuperFridge
SKILL SET #5—MINDSET
Your approach and attitude to change as well as your perception and interpretation of the world around you.
Being able to lower your expectations (Tiny) Feeling good about your successes—no matter how small—by celebrating
The skill of embracing a new identity “I’m the kind of person who…”
Don’t just read a book, Practice the Skills of Change.
Untangling Bad Habits: A Systematic Solution
- Uphill Habits are those that require ongoing attention to maintain but are easy to stop—getting out of bed when your alarm goes off, going to the gym, or meditating daily.
- Downhill Habits are easy to maintain but difficult to stop—hitting snooze, swearing, watching YouTube.
- Freefall Habits are those habits like substance abuse that can be extremely difficult to stop unless you have a safety net of professional help.
The Behavior Change Masterplan has three phases
- Create new positive habits first.
- Stopping specific behaviors related to the old habit.
- Swapping in a new habit to replace the old one.
PHASE #2-Stopping specific behaviors
- Deal with prompts in three ways: removing them, avoiding them, or ignoring them.
- Redesign Ability in Order to Stop a Habit: Inverse of Ability chain Model
- Adjust Motivation in Order to Stop a Habit: Reduce motivation is the
most difficult among the three, as adjusting motivation levels for
Downhill Habits can be difficult and almost impossible for Freefall
Habits.
- Reducing motivators - grayscale in gadgets
- Creating demotivators - easy to do - ineffective - makes us feel bad
Instead of stopping totally, scale back the change.
PHASE #3—DESIGN FOR SWAPPING A BEHAVIOR
- Get specific to swap a habit - identify a new golden behavior
- Remapping prompts to swap a habit
- Adjusting both ability and motivation to swap a habit
How We Change Together
Steps in Behavior Design Select:
- Clarify the Aspiration
- Explore behavior options
- Match with Golden behaviors
Design:
- Start Tiny
- Find a good prompt
Implement:
- Celebrate successes
- Troubleshoot, Iterate and Expand
Refer http://focusmap.info↗ for guidance on running a group Focus Mapping sessions.
Feedback Power Zone (Loc384) The feedback that has the most emotional power has two characteristics: It relates to a domain you care about, and it’s in an area where you feel uncertain.
Strengthen others in all my interactions.
- Dolphins - both motivated and have the ability
- Turtles - motivated, but lack ability
- Crabs - have the ability, but they don’t want to do it
- Clams - have neither the ability nor motivation
Focus only on Dolphins and Turtles.
The Small Changes That Change Everything
Tools
- Swarm of Behaviors worksheet
Book References:
- Marie Kondo’s book The Life-Changing Magic of Tidying Up
© Prabu Anand K 2020-2026